Between Jobs
Hello! (PLEASE READ THIS)
Thanks for taking the time to try my game!
I did not have enough time to write a tutorial, that will be my goal next time, this time please accept this description tutorial:
In this game you play as someone trying to cater your resume to different job offers. The multicolored "flag" blocks you can move around represent different values, and when you slot them into your resume, you can see that the points on the top-left part of your screen rise.
Matching multiple blocks of the same color increases the number of points for that color more efficiently. Putting one of each color in your resume raises each color point by an additional one.
Each time you finish an application, you will see your food on the left go down by the noticed amount, each successful application gives you +1 food, up to +3 for 3 successful applications. After each application process, you may choose to increase the space on your resume or randomly delete two of your blocks but increase the amount of blocks total.
This game was made for the GDA summer 2024 game jam, the theme was Tough Luck. I adhered to this theme by incorporating some (hopefully) fun but brutal rng elements into the game and the phrase "tough luck" really reminds me of getting rejected from a job/internship application.
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thank you!